- Other Years
Consumer products or services created to encourage play, movement, or learning. Examples include toys, games, athletic equipment, athletic wear and accessories, outdoor gear and equipment, etc.
Susan L. Sokolowski, PhD is the Founding Director and Professor of the Sports Product Design Graduate Program, at the University of Oregon. She has over 25 years of performance footwear, apparel, and equipment design experience; working at Nike, Burton Snowboards, Fila, the US Department of Defense, and tech start-ups prior to coming back to academia in 2016. Her work is holistic in nature, where consideration of the user’s body shape/dimensions, performance, sport, materials, and styling are addressed to develop innovative solutions. She is specifically focused on issues surrounding design of products for underserved populations, including women and adaptive athletes. Susan has been recognized internationally for her achievements in design and innovation, including 40+ utility and design patents, awards from the United States Olympic Committee, Nike and Volvo, and featured product at the Design Museum London.
Carly Mick specializes in manufacturing innovation for soft-goods including on-demand manufacturing. Currently she is leading the fabric development team as the Director of Manufacturing innovation at Skyscrape, a company that created the first of its kind thermally adaptive insulation. Also, a textile addict who spends her free time dyeing yarn and weaving rugs.
Christel is currently a Senior Sports Apparel Designer at Pas Normal Studios in Copenhagen. responsible for the womenswear line. She received her MS in Sports Product Design from University of Oregon (2019), and previously came from a fashion background with a MA in Fashion Design from Designskolen Kolding (2009) and trained at the French fashion houses Chloé and Christian Dior Couture in Paris. She has worked in various creative fields from Apparel Designer, Costume Designer and Product Designer. She is passionate about women's sports apparel and strives to innovate within the space. She is also a ceramist, and her work has received recognition throughout Scandinavia and been published in lifestyle magazines: RUM International, ELLE Decoration, Space Magazine, Politiken, and Cover Magazine. Her work has also been profiled by Vitra and the Centre George Pompidou at Interieur Design Competition and repeatedly funded by the Danish Arts Foundation.
As Principal: Design Ambassador, John is the face and voice of design for footwear, apparel, and innovation at Under Armour (UA), focusing on recruitment, internal engagement, and cultivation of design culture. In his work, John is defining the next ten years of UA’s creative class; establishing a diverse and inclusive community that empowers individuals to reach their highest potential. As a Creative Director: Innovation, John provides strategic oversight in design, strategy, and development of footwear technologies & apparel innovation at UA with a focus on domestic manufacturing, digital experiences, automation, and wearable technology - working in categories such as running, cross-training, basketball, boxing, and space travel. John is a graduate Roger Williams University, where he received a Bachelor of Architecture.
Yuki Aihara has over 20 years of innovation, performance apparel and equipment experience, delivering innovation for Formula One drivers and track & field athletes competing on the world stage to sustainable solutions for future products. He is a critical thinker and meticulous in nature, holistically viewing each solution and value proposition through the persona, user moments, design, product creation, development, manufacturing, and scalability to deliver performance benefits and new experiences. Yuki has held roles with brands such as Alpinestars, Nike, IKEA, and PVH. Currently he is the Sr. Director of Advanced Concepts at Lululemon Athletica helping to inspire and push the boundaries of performance apparel.