There are lots of benefits to playing video games. However, to get those benefits, people are usually required to be skilled or experienced in using controllers. This requirement will make it difficult for ordinary people or casual gamers to get access to playing video games smoothly.
TANDEM is a set of two split-up game controllers adding "sliding and pounding on thighs" into parts of the control and separating all the inputs into two categories, "Motion" and "Action."
It's designed for two people to play together. The thumb buttons are simplified, one new pound button is added, and motion sensors replacing analog sticks are installed at the bottom, detecting the sliding movement on your thighs to control the character and camera movement, just like using a mouse!
It can team up two people to play as one to help foster interactive, meaningful bonds and create shared memories between people of different controlling skill levels or even different generations.
TANDEM has the potential to make any kind of video game couch-cooperative. This project is not just about the hardware. It's not about one person playing video games with one controller alone but the interaction and communication between people.
Playmates are the most playful point while playing video games with TANDEM. In this case, video games are the social space; controllers are the media; the purpose they serve is to make people feel closer to each other and engage more.
In the present of 2021, playing video games is becoming a worldwide phenomenon. There are lots of benefits to playing video games. People can build new social connections, strengthen existing bonds, and create shared playful experiences by playing together.
However, to get those benefits, people are usually required to be skilled or experienced using controllers. This requirement will make it difficult for ordinary people or casual gamers to get access to playing video games smoothly. As an avid gamer playing with friends or relatives, the uneven skills can cause changeless and predictable game results. I will always win, and this situation can kind of damage the atmosphere.
I believe by making video gaming more approachable and inclusive, it can foster interactive meaningful bonds and create shared memories between people of different controlling skills or even different generations. To achieve this goal, I decided to bring the element of a co-op mode for 2 players into my design.
TANDEM is a set of 2 split-up game controllers, adding "sliding and pounding on thighs" into parts of the control, separating all the inputs into two categories, "Motion" and "Action."
It can team up 2 people to play as 1 to help foster interactive, meaningful bonds and create shared memories between people of different controlling skill levels or even different generations.
It has the potential to make any kind of video game couch-cooperative. This project is not just about the hardware. It's not about one person playing video games with one controller alone but the interaction and communication between people.
Playmates are the most playful point while playing video games with TANDEM. In this case, video games are the social space; controllers are the media; the purpose they serve is to make people feel closer to each other and engage more.
Imagine one day in the near future, without any difficulty and barrier, you can play video games and enhance meaningful bonds with not only your friends, but also your kids, parents, or even grandparents.
As an avid gamer who likes to play with others, I wanna make one step towards this future with my project.
I believe by making video games more approachable and inclusive, we can create playful experiences through them, together.