Skinterface is an interactive skinsuit which explores what would happen if skin was our interface to the virtual world.
Skinterface is a skinsuit which allows you to go from the physical world into the virtual world. Once there, Skinterface enables two-way physical interactions with computer simulated objects and environments, creating a fully immersive experience. Located and tracked through 3D space, Skinterface is equipped with sophisticated actuators which convey subtle sensations, effectively converting virtual interaction into physical feeling.
Central to the experience of entering any real environment is the physical process of crossing the threshold into that space. For example, a virtual reality headset, though more sophisticated then a television, still fails to breakdown the conceptual barrier between the wearer and the virtual world. They remain an observer.
If skin is our interface to the physical world, it must also be our interface to the digital world in order for one to feel fully immersed. To go from being an observer to an active participant, a person must be able to feel the world they are entering and feel the transition into it.
The Skinterface suit allows the wearer to physically feel the transition into the virtual world, the feeling of crossing an imaginary threshold into a computer simulated environment. Beyond this transition, the suit would also be capable of facilitating two way interactions with virtual objects or peopleābe that for entertainment, communication, virtual prototyping or one of the many other potential applications.
Skinterface demonstrates a thoughtful investigation of the possibilities for haptic interactions.
We liked how the team thoroughly researched how touch and sight work together and how different materials might be used to create a range of sensations.