It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
Marcelo Coelho is Director of the MIT Design Intelligence Lab and Associate Professor of the Practice at the MIT Department of Architecture. Spanning a wide range of media, processes, and scales, his work explores how we embody and physically interact with computation, creating new forms of expression and collaboration between human and machine intelligence.
Marcelo’s work has been exhibited internationally, including places such as the Venice Biennale, Gwangju Biennale, Rio 2016 Paralympic Ceremonies, Times Square, The Corcoran Gallery of Art, Tel Aviv Museum of Art, and Ars Electronica, and can be found in museums, private collections, and billions of products sold all over the world. Recognition for this work includes two Prix Ars Electronica awards, Design Miami/ Designer of the Future Award, Red Dot Design Award, and Fast Company’s Innovation by Design Award.
Marcelo holds a doctorate degree from the MIT Media Lab and is also a co-founder of Geni Computers, a startup creating new forms of audio-based storytelling using generative AI.
Over the last decade, Jesse Coffino has worked closely with Anji Play founder Ms. Cheng Xueqin and the educators of Anji County, China to translate the transformative practices of Anji Play for global practitioners. Jesse has supported the learning and growth of educators in America, South America, Africa, Asia, Australia, and Europe through the design and delivery of in-person and virtual professional development, public speaking, consulting, and writing. Jesse is deeply committed to creating safe spaces for reflection and discovery that meet each learner where they are. According to Jesse, “Creating safety to take risks and experience joy, to become deeply engaged, and to reflect freely and openly in your own voice guides every aspect of our work and is the foundation of deep, meaningful, and lasting learning and growth.” Jesse has lectured at institutions including Harvard, MIT, BRAC, Google, and Lawrence Livermore National Laboratory.
James Coleman currently acts as a Research and Development Engineer at A. Zahner Company. He is involved in projects as a digital design and manufacturing specialist. James holds master’s degrees in architecture and mechanical engineering from The Massachusetts Institute of Technology. He couples his architectural and mechanical engineering education with an expertise in parametric design-to-fabrication methodologies.
James has presented and taught widely at events including the NYC AIA Center for Architecture’s Technology Lecture Series, OReilly Solid: Software/ Hardware/ Everywhere, ACM SIGGRAPH 2015, as an MIT Teaching and Research Fellow, Singapore University of Technology and Design studio instructor,FAB11 Boston workshop lead and more. It is up for debate whether he holds the record at MIT for acting as Teaching Assistant for the most classes over a 4-year period (14). He is also a long time contributor to the infamous MIT course How to Make Almost Anything and Fab Academy taught by Neil Gershenfeld.
He has worked internationally as design engineer for architectural projects of a variety of scales and also as a Product Development Engineer at the Ford Motor Company in Dearborn, Michigan. James deploys a diverse set of fabrication equipment, industrial robots, and custom made machinery with which he makes things, breaks things, and invents things with varying levels of success and sophistication.
As the Design Director for Fjord’s Connected Products & Spaces in North America, Youenn oversees a team of designers, providing guidance on craft, content and clients engagements. Thanks to his fluency in User Centered Design process, his extensive experience partnering with clients to uncover opportunities and his abilities to create meaningful and impactful solutions for various industries, Youenn has brought to life numerous product experiences at the intersection of physical and digital.
He’s collaborated with discerning clients ranging from Fortune 500 to startups alike: AB-inbev, Best Buy, County of Los Angeles, Dell, Facebook, Fiat, Ford, Fossil Group, Google, HTC, Kodak, Microsoft, Motorola, Nike, Pure Storage, Renault, Salomon, Samsung, Sony… collecting in the process a number of international awards, patents and publications.
Following a master degree in Industrial design in France (ISD), Ben had the opportunity to work with numerous talented individuals through dierent design consultancy (design continuum, Teague, Artefact) and is now working for Valve where he focuses on video game hardware equipment such as Steamdeck . For him , Understanding users and targeting issues and opportunities is key to create successful projects , collaborating with complementary skilled people is key to create meaningful and market ready products and experiences.
“After 20 years of strategic innovation and design consulting, I still maintain a strong urge to experiment and explore the frontiers of what comes next with the goal of merging and blurring the boundaries of Industrial Design, User Experience, and Interaction Design.
I am a strong believer in creating multi-sensorial experiences rather than simply designing hardware products”
Kareem Collie is a designer, systems thinker and educator. Currently, he is the Director of Design and Creativity at the Rick and Susan Sontag Center for Collaborative Creativity at the Claremont Colleges and Clinical Professor of Visual Communication at Harvey Mudd College. He is a former Teaching Fellow at Stanford University's Hasso Plattner Institute of Design (a.k.a the d.school) where he developed workshops and courses in human-centered design. His research focus is the intersection of design, visual communication, and critical thinking. He spent the first half of his career in branding and creative strategy. He received his MA in Media and Cultural Studies from NYU in 2016 and his BFA in Communication Design from Pratt Institute in 2001.
Michael Correy is an Associate Director, Creative Strategy at Code and Theory where he applies human centered research and design methodologies to uncover challenges and create thoughtful, engaging experiences.
In a previous life, Michael was a Principal Designer at Chicago based design agency IA Collaborative.
Michael originally hails from Indianapolis but currently lives in Brooklyn. He truly is a believer that immersive and empathetic research is vital to strategic, equitable and impactful design solutions. If you happen to ever encounter him in the flesh, start the conversation off with the Muppets, basketball, or 90s R&B music.
Elizabeth Costa is an industrial designer focused in experiential and environmental design.
Rob started out in California working on Porsche and BMW race cars. Not far away, Dr. Paul MacCready built the Gossamer Condor, a pedal powered aircraft. Rob become fascinated with the technology and built a 60 mph pedal powered trike. Highway speeds at fractional horsepower became an obsession. Rob became VP of the International Human Powered Vehicle Association and directed the first solar car race in the US. With support from GE and DuPont to develop composite and thermoforming technologies, Rob built or contributed to numerous innovative vehicles. He also served as an advisor to Gov. Jerry Brown, a Creative Director and a documentary producer. He worked with Anita Roddick, CEO of The Body Shop launching environmental and human rights campaigns. After consulting on Bike Sharing technology for NYC, it became apparent there was now a viable market for an ultra-efficient vehicle that was between a bicycle and a car.
Martha is a Partner at gravitytank and has led the Research Discipline since the spring of 2008 when she joined the firm. She began her career at eLab in 1990s, and since then has worked across a wide variety of industries plying her skills as an applied ethnographer and business consultant. Stints include leadership roles at Sapient, Hall & Partners, and HLB. Clients are numerous and range from General Mills to General Motors; from SCJ to J&J; from Fidelity (Investments) to Security (U.S. Department of).Martha holds a BA in English from Indiana University and an MA in Performance Studies from Northwestern University. She is currently adjunct faculty at Northwestern University's Kellogg School of Management and the McCormick School of Engineering. Martha is former co-chair and current Advisory Committee member of the Ethnographic Praxis in Industry Conference (EPIC). She is also a contributing author in The Handbook of Anthropology and Business (Left Coast Press, May 2014).
Jessica Covi is an Austrian-born industrial designer who specializes in experiential and holistic product design. After her master's studies at the University of Applied Arts, Vienna, and working in Zurich, Switzerland, Jess moved to New York City to work as an industrial designer at the design firm, frog design. Before joining BMW Group she worked as a design consultant and creative director, with clients such as Google, Hyundai, Unilever, and Anheuser Bush inBev across industries including hospitality, architecture, consumer goods and retail.
Before joining BMW Group she worked as a design consultant and creative director, with clients such as Google, Hyundai, Unilever and Anheuser Bush inBev across industries including hospitality, architecture, consumer goods and retail. She provides creative vision and leadership for multidisciplinary teams creating innovative products and experiences at the junction of design, culture, and product realization.
Kate Cox is the Director of Human Factors Engineering at Ensera Design, based in Morristown, NJ, USA. Kate has been with the company since 2012 and during this time, she has quickly become a key player of the Human Factors team, specializing in applying human factors to the design and development of innovative medical devices for start-up and Fortune 500 companies.
Kate is experienced in all aspects of the product development process, beginning with initial contextual inquiry research to defining requirements, analyzing risk, conducting formative and HF Validation usability testing. She has worked on numerous devices over the years, from surgical devices, drug-device combination products, consumer medical products, and laboratory devices. Kate enjoys immersing into the product’s use environments to understand current behaviors and workflows in order to uncover unmet needs and influence the design direction.
Kate graduated from Stevens Institute of Technology with a Bachelor’s and Master’s Degree in Biomedical Engineering. Kate is also a member of the AAMI Human Factors Engineering committee, which provides input into international usability standards for medical devices such as HE75 and IEC 62366.
Jim Cramer is the founder of The Design Futures Council. He also founded the journal Design Intelligence. He is the author of six books on design management including Small Firm Success and Lessons From The Future both released earlier this year, 2020. His best seller book, How Firms Succeed is now in its 6th Edition. Cramer is the past CEO of The American Institute of Architects and recipient of over 80 design awards and honors.
As SVP of Design and User Experience at HTC, Scott led the team that launched several acclaimed phones including the Evo, Incredible, and HTC One M7 and M8. Before that Scott was a principal at One + Co, an award-winning lifestyle design firm, which was acquired by HTC in 2008.