It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
Bio With a background in industrial design, Matt began his design career creating thoughtful, human-centered products before transitioning into the education space. He now serves as the STEAM Coordinator at Princeton Day School, where he bridges industry and education, fostering a collaborative, interdisciplinary environment in which students approach challenges with curiosity, resilience, and creativity. By integrating real-world applications and industry insights, Matt prepares students for future careers in design, engineering, and innovation, emphasizing both problem-solving and empathetic, user-focused thinking. His work spans mentoring student projects, developing hands-on curricula, and connecting classroom learning with emerging technologies and industry trends. Matt is excited to bring this lens to the 2026 Medical & Healthcare Jury, offering a perspective that values human-centered solutions, practical impact, and the potential to transform lives through good design.
Greg Tran is the Co-Founder and CEO of Trace, and has over 15 years of experience shaping the future of augmented reality. Trained as an architect at The Ohio State University and Harvard, he has led professional design teams at Magic Leap and Samsung Research. His personal work has been featured in Core77, WIRED, The Verge, Popular Science, and showcased at international festivals and design symposia.
Isabella Trani is a designer and co-founder of OMI, a London-based design studio specialising in the future of transport. OMI’s work spans across aviation, micro-mobility, transport interiors and space habitats, partnering with global industry leaders to deliver original, sustainable, and human-centred design.
The studio’s practice is grounded in design thinking, balancing strategy, form, user experience, and technical constraints to create transport solutions that are both imaginative and functional. Recent projects include the design of Valo, the eVTOL aircraft for Vertical Aerospace, and work for a next-generation commercial space station for Max Space.
OMI operates as a compact, independent studio, enabling close collaboration and a high level of craft across each project. Through her work, Isabella focuses on how emerging technologies translate into real human experience, with particular attention to usability, long-term value, and design integrity in complex transport environments.
I am an industrial designer with a passion for creating innovative solutions. In 2022, I founded my consultancy Artiform Design to help startups develop groundbreaking devices. I also share my expertise by teaching industrial design sketching, production methods, and design engineering at Pratt Institute in Brooklyn, NY.
Ben Uyeda stepped away from the award-winning architecture firm he co-founded, as well as an Ivy League teaching position, to develop media companies that deliver affordable designs to the masses. In the last 10 years, Ben’s design ideas have reached more than 200 million people and the free designs he gives away are being built on six different continents. Despite the populist and affordable nature of his work, Ben’s designs have been featured in an exhibition and workshop at the Vitra Furniture Museum in Germany.
Mesve Vardar is an award-winning industrial designer and the founder of Radyo Studio, a Miami-based design and innovation studio dedicated to creating solutions that benefit both people and the planet. Her commitment to sustainability took shape during her more than ten years at Humanscale, a leading sustainable furniture manufacturer. As Director of Industrial Design, she led the development of human-centered products while cultivating her interest in designing climate-positive solutions.
Rasu Watanabe is a designer-architect and creator of the award-winning building toy “cacapo.” Now based in Germany, he works across product, architecture, and design projects.
Aria Xiying Bao is the Co-founder and Head of Creative Tech at iNNXX, a creative technology studio that connects the physical and virtual worlds. iNNXX’s physical product line—XTENDED iDENTiTY—collaborations include Grimes, Bad Bunny, and IVE, with coverage in Forbes, Vogue Business, and ELLE. She advances Spatial Computing & AI-Enhanced Human–Computer Interaction in Industry R&D at Samsung Research America, building adaptive, multimodal interfaces that bridge digital and physical experiences. Her work has earned international recognition, including Red Dot and A’ Design Awards, and has been featured by Creative Applications Network (CAN), Design Milk, and Yanko Design. Exhibitions include MAXXI Museum, PST ART, and Shanghai Biennale. She holds a master’s degree from the Harvard Graduate School of Design.