It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
Arianna is a seasoned creative leader, community builder, and holistic thinker fluent in product, brand, and marketing with a deeply held passion for the craft of design. With over 20 years of industry experience, Arianna draws from an enormous quiver of design processes and techniques to galvanize teams and projects to success. Currently, Arianna's impressive client roster includes Twitter, Instacart, and Lyft.
Arianna is the co-founder of In/Visible Talks, a conference for creative professionals that celebrates the art of design. Now in its 5th year, In/Visible Talks has hosted 50+ speakers on the topic of creativity from all over the world. She proudly serves as Board President of Creativity Explored, a San Francisco based nonprofit that gives artists with developmental disabilities the means to create and share their work. Arianna also frequently writes on the subject of creativity and her work has been featured in prestigious publications such as Co.Design, 99u, and Forbes.
Miya Osaki is a partner at Diagram, a New York based, women- and minority-owned healthcare design studio. Miya brings her passion for design, research, collaboration, and storytelling to improve outcomes and create more caring and equitable experiences for people and our communities. Prior to founding Diagram, Miya served as Director of Experience Design at Johnson & Johnson’s Global Strategic Design Office, where she created innovative services for patients managing chronic conditions. Miya is also the Chair of the graduate Design for Social Innovation (DSI) program at the School of Visual Arts, the first MFA program in social design, and serves on the Board for the Public Policy Lab. She is the co-host for the podcast, Yah, No, focused on the intersection of design, business, and healthcare. A west-coast native, Miya currently lives in Brooklyn, NY.
Magdalena is the co-founder and CEO of LabTwin. She is a passionate design-driven entrepreneur with over 15 years of design and hands-on execution experience in building digital products and leading cross-disciplinary teams in an agile fashion.
In her previous role as Director at BCGDV, she was responsible for building up from scratch more than ten corporate-backed start-ups in Europe and the U.S., primarily focused on the healthcare space.
Before joining BCGDV, she worked as a Senior Innovation Strategist at Toyota, where she was responsible for identifying and implementing emerging technologies in mobility and robotics such as autonomous vehicle design.
Stacey Panousopoulos has extensive management and customer service experience in the creative sector. Stacey earned a BA in creative writing and classical studies at Hunter College in NYC. At AIGA NY, she builds relationships with the existing 3,000 members, the board of directors, sponsoring corporations and a range of external partners.
Emily Privot McNamara is a Senior Researcher on the hardware (ID) research team at Amazon, where she works on evaluating existing products and framing challenges around people’s behaviors and interests to identify new opportunities. Prior to Amazon, Emily's career began as an architectural designer working on projects ranging from high-end retail environments to local non-profit urban streetscape improvements. From there she pivoted into design strategy to create things on a faster timeline, and focus on work that applied user needs with business goals and the application of thoughtful design. She began her strategy career as an intern at fuseproject and graduated to hold the position of design strategist at Native Design and VBP Orange.
Recently, Emily has been learning a lot about anthropometry and is applying her passion and specific interests in health/wellness and the older adult population to her work at Amazon.
As a Principal Industrial Designer at Logitech, Matt’s focused on crafting iconic new hardware designs and experiences with a diverse group of problem solvers that make up the gaming design team. Prior to Logitech Matt was an Industrial Design lead at NewDealDesign in San Francisco where he built creative partnerships and developed ambitious new product visions for tech startups and industry leaders such as Microsoft, Comcast, Herman Miller and more.
When not working, Matt can be found appreciating the great outdoors with his three daughters in tow.
Pichaya Puttorngul is an independent industrial designer from Bangkok, Thailand. A hands-on practitioner with diverse experiences in Design Innovations, Material Experimentations, and Traditional Crafts.
Through 18 years of industrial design experience, Pichaya collaborated with global and local innovators realising their visions for a positive future, producing award-winning designs with aspirations in longevity, sustainability, and beauty.
Prior to his permanency in Bangkok, Pichaya was the design director of Fuseproject New York
Veronica Ranner is an artist, designer and researcher, working transdisciplinary on the intersections of design, science and emerging technologies. With a background in industrial design and design interactions, her research focuses on the burgeoning domain of bio-digitality and encompasses advanced biomaterials (smart materials), biomedical product and interface design as well as the development of experimental methods towards constructive-collective modes of futuring (see Polyphonic Futures).
Veronica has 10+ years experience of working internationally across science, education, art institutions and industry via funded projects, commissions and collaborations. She is a frequently invited lecturer and exhibits her work internationally, including at the Israel Museum in Jerusalem, China Technology Museum in Beijing, the National Museum Sweden in Stockholm, the V&A London, the Design Museum Gent, at Martha Herford, and the Futurium in Berlin. She currently completes her PhD at the Royal College of Art.
Noah is a designer and the Sustainability Lead in Nike’s Innovation Kitchen. He collaborates with a diverse group of designers and innovators to blend sustainable materials, technologies and ideas into all of Nike’s advanced innovation efforts. He comes from a family of teachers, hippies and architects and feels most at home staring at the sea in a heavy fog.
Over the past fifteen years or so he has created products with Herman Miller, iRobot and Samsung among others.
Most recently, Noah created the Nike Space Hippie concept and together with a small group of renegade designers produced a line of shoes made almost entirely from trash. Embodying the design philosophy of progress over perfection, it was the next, radical step towards responsible product at Nike.
When not trying to reinvent shoe manufacturing, Noah creates practical problems by sailing wooden boats with his family in the cold waters around Portland, OR.
Kat Reiser is a strategic thinker, driving innovation by understanding what to make and why it matters. In her time as a designer, Kat has consulted and participated in in-house design teams. She has had the opportunity to work with companies focused on housewares and packaged goods including Pampered Chef, PepsiCo, Chevron, P&G, AB InBev, and Oculus.
Kat is also an instructor at Offsite, where she helps designers build the tools they need to seek employment while guiding the students through understanding and reflecting upon who they are and how they present themselves as designers.
Richard Roche (he/him) is the co-founder of The Office of Ordinary Things, a socially- and environmentally-conscious design studio based in San Francisco. Richard specializes in creative direction, web development, and copywriting. Most of his daily routine consists of hovering over elements he recently coded to make sure the animation is still rad, color coding his spreadsheets, and making eye-roll inducing dad jokes.
Monish Sabnani is the Co-Founder of Courant, a design-driven electronics brand focused on wireless charging for the home. Courant products are widely distributed online and in-store at retailers including West Elm, Nordstrom, CB2, and Bloomingdales, and have been recipients of recognition including several Red Dot Product Design Awards and Fast Company's Most Innovative Companies. Monish graduated with a degree in Finance and Entrepreneurship from Georgetown University, and was selected as part of Forbes 30 Under 30 in 2021.
After working with Thompson Brand Partners in the United Kingdom, Marisa Sanchez-Dunning joined Guacamole Airplane to focus on business development and design direction. Combined with her 3 years of agency experience, she also brings 3 years of client side experience from her time working with craft breweries in the United Kingdom and the Bay Area.
Alvin Schexnider (he/him) is a BizOps Lead, Service Designer, Equity Designer, and an Illustrator. He endeavors to help civic institutions become more effective, citizen-centered, innovative, and equitable. He is currently the Chief People Officer for the Illinois Department of Human Services. Previously, he worked as their Operations Program Manager (BizOps & Service Design), where he drove strategy, operations, design, and community-focused projects deemed critical by the Secretary and Assistant Secretary of Operations. He’s also Adjunct Professor of Social Design at Loyola University Chicago, and outside of work his projects include Distributive Designers Project (schex.design) and the Racial DeckEquity Cardset found on his Etsy shop schexdesign. Alvin lives in Chicago.
Marvin Schwaibold is a Senior Design Lead at Squarespace where he is in charge of creating new design systems, creating prototypes and pushing the product forward. He focuses on interactive campaigns and new and interesting ways users will interact with the web on a global scale. He was previously a Art Director at Watson Design Group in Los Angeles working on interactive websites for clients like Wes Anderson, Disney,Netflix, IFC Films, Amazon Prime and Paramount Pictures.
Marvins focus lies on the marriage of typography and interactive systems in the digital and print world. He strongly believes in the democratisation of good design on a larger scale.