GAMING MOTO is an electric motor vehicle combined with a locomotive video game simulator to improve the problem that under the severe epidemic situation, video game playgrounds are prohibited from operating and the rate of friends traveling together is reduced, and many entertainment opportunities are missing.
GAMING MOTO allows players to move the seat cushion and pedals through on-screen operations and indicator lights, providing players with different riding posture changes of different motorcycle brands and models, creating a variety of entertainment and riding experiences for players. In addition, it can be converted into a video game mode design, which is not affected by the weather, allowing players to use the car as the game body, connect with friends at home, and enjoy the fun of riding in the game.
design concept
GAMING MOTO is an electric motor vehicle combined with a locomotive video game simulator to improve the problem that under the severe epidemic situation, video game playgrounds are prohibited from operating and the rate of friends traveling together is reduced, and many entertainment opportunities are missing.GAMING MOTO allows players to move the seat cushion and pedals through on-screen operations and indicator lights, providing players with different riding posture changes of different motorcycle brands and models, creating a variety of entertainment and riding experiences for players. In addition, it can be converted into a video game mode design, which is not affected by the weather, allowing players to use the car as the game body, connect with friends at home, and enjoy the fun of riding in the game.
issue
1. Locomotive video game simulators are bulky and expensive Most of the home racing simulation games on the market are car games. The existing locomotive simulators are huge and occupy a lot of space, and the price is at least 200,000.
2. The epidemic restricts the operation of video game playgrounds Globally confirmed COVID-19 cases have surpassed 480.9 million and confirmed deaths have now surpassed 6.12 million, according to data from Johns Hopkins University. As the outbreak worsens, people are increasingly afraid to go out, coupled with the ban on video game playgrounds Open for business, limiting opportunities for outdoor recreation. The amusement park-related industry was suspended due to the epidemic, and the loss exceeded 15 billion dollars
3. The locomotive cannot adjust the riding position Most of the motorcycles on the market cannot adjust the seat cushion and pedal position, resulting in a single riding experience, resulting in insufficient entertainment and experience, and a single sitting position is easy to cause long-term riders. The risk of spinal degeneration or disc herniation.
charging process
1. go to charging station 2. experience entertainment while charging
structure
users can experience the riding style of different vehicles and simulate the differences between different brands.
In the game, users can choose to drive their own moto or other brands of motorcycles, and adjust the seats and pedals
Two hydraulic tilt systems are installed on each rotating shaft, so that users can dump and enjoy turning
In game mode, raise the front screen for a good gaming experience
metaverse
In combination with NFT, various artists are introduced to modify motos and accessories, and users can also purchase collections
Simulated vehicles can be equipped with different moto accessories according to players' preferences
increase the game experience by bringing AR and VR
expected benefits
1. Improve the riding fun under the epidemic situation 2. moto does not occupy space and is affordable 3. car owner can enjoy the riding experience of various types of cars and reduce the risk of poor posture 4. Create a good playing environment and good interaction between players 5. Break the space restriction of common play and increase the possibility of multiple play areas 6. Users can create personalized vehicles and connect the metaverse