Emerging Technologies

Systems, services, research, hardware, or software products created with the aid of recently created or developed software and hardware technologies. Examples can include projects that incorporate the use of artificial intelligence (AI), virtual reality (VR), augmented reality (AR), blockchain technologies, robotics, biometrics, advanced materials or new production processes.

2026 Emerging Technologies Jury

  • Jury Captain

    Aria Xiying Bao

    Co-founder & Head of Creative Tech iNNXX

    Aria Xiying Bao is the Co-founder and Head of Creative Tech at iNNXX, a creative technology studio that connects the physical and virtual worlds. iNNXX’s physical product line—XTENDED iDENTiTY—collaborations include Grimes, Bad Bunny, and IVE, with coverage in Forbes, Vogue Business, and ELLE. She advances Spatial Computing & AI-Enhanced Human–Computer Interaction in Industry R&D at Samsung Research America, building adaptive, multimodal interfaces that bridge digital and physical experiences. Her work has earned international recognition, including Red Dot and A’ Design Awards, and has been featured by Creative Applications Network (CAN), Design Milk, and Yanko Design. Exhibitions include MAXXI Museum, PST ART, and Shanghai Biennale. She holds a master’s degree from the Harvard Graduate School of Design.

  • Jury Member

    Greg Tran

    CEO Trace

    Greg Tran is the Co-Founder and CEO of Trace, and has over 15 years of experience shaping the future of augmented reality. Trained as an architect at The Ohio State University and Harvard, he has led professional design teams at Magic Leap and Samsung Research. His personal work has been featured in Core77, WIRED, The Verge, Popular Science, and showcased at international festivals and design symposia.

  • Jury Member

    Marcelo Coelho

    Faculty MIT Department of Architecture

    Marcelo Coelho is Director of the MIT Design Intelligence Lab and Associate Professor of the Practice at the MIT Department of Architecture. Spanning a wide range of media, processes, and scales, his work explores how we embody and physically interact with computation, creating new forms of expression and collaboration between human and machine intelligence.

    Marcelo’s work has been exhibited internationally, including places such as the Venice Biennale, Gwangju Biennale, Rio 2016 Paralympic Ceremonies, Times Square, The Corcoran Gallery of Art, Tel Aviv Museum of Art, and Ars Electronica, and can be found in museums, private collections, and billions of products sold all over the world. Recognition for this work includes two Prix Ars Electronica awards, Design Miami/ Designer of the Future Award, Red Dot Design Award, and Fast Company’s Innovation by Design Award.

    Marcelo holds a doctorate degree from the MIT Media Lab and is also a co-founder of Geni Computers, a startup creating new forms of audio-based storytelling using generative AI.