It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
Petrula Vrontikis is a leading influence in graphic design. Her current work includes research, writing, consulting, creating brand communication strategies, training, and coaching. She received an AIGA Fellows Award honoring her as an essential voice raising the understanding of design within the industry and among the business and cultural communities. She served as a national advisory board member of the AIGA and is frequently asked to serve on numerous local, national, and international design juries.
She is creative director and owner of Vrontikis Design Office (@vrontikis and 35k.com) and a professor at Art Center College of Design, teaching graphic design, career development, and professional practice courses.
Her professional practice gives her role as a teacher an important authenticity. She encourages students to explore their potential as designers and as a catalyst for change in the larger creative community.
Petrula is an avid traveler and visual translator. It’s not unusual to find her scuba diving with giant manta rays, climbing a steep and rocky slope, or twisting her body like a pretzel in a yoga class.
Roshi Givechi is a Partner and Executive Design Director at IDEO, a global design consulting firm. Having called many of IDEO's US and Asia offices home, Roshi channels her global exposure to amplify creativity and culture – cultivating opportunities for designers, clients, and an extended creative network to inspire and challenge each other in service of making a difference in the world. This exposure also means she spots patterns and edges across region as well as industry, enabling her to help shape good design. As a designer inspired by choreography, Roshi loves dissecting the many parts that come together to make a greater whole—whether designing for cities, products, services, or shaping stories themselves. Her years at IDEO have given her an intimate view of the changing nature of design’s role, and what it means to envision and define products and systems that bring disproportionate impact to the world. Roshi’s clients include Anheuser-Busch InBev, Bank of America, the Kaufman Foundation, Medtronic, NASA, Nokia, Ritz-Carlton, Steelcase, Timberland, and YouTube.
In her role at IDEO, Roshi regularly teaches design thinking through facilitated innovation workshops within organizations. She has also taught cross-disciplinary design at the California College of Arts and, most recently, Human Values in Design at Stanford In New York. She is a frequent collaborator of the Sundance Institute Theater Program, helping to host public conversations on topics that inform our daily lives through a forum coined Creative Tensions (creativetensions.com). Roshi holds an MFA from Art Center College of Design, Pasadena, a BS from University of California, Davis, and in January 2009, was profiled in I.D Magazine’s “I.D. 40” list as one of 40 leading design innovators. She’s keen to figure out what to show for it in 2049...
Phil Hamlett is the Director of the School of Graphic Design at the Academy of Art University in San Francisco, the largest private art and design school in the country. In this setting, he teaches classes, develops curriculum, recruits and manages instructors, advises students, manages the graduate thesis development process, conducts outreach and establishes the strategic agenda for the School. His students emerge as advanced design practitioners and go on to acquire positions at leading firms around the world. Phil joined the Academy in 2004 and served for thirteen years as the Graduate Director for the School of Graphic Design, building the nascent MFA program from scratch.
Prior to becoming a design educator, Phil led design studios on both coasts, creating award-winning work for clients large and small. His extensive professional experience provides him with the perspective necessary to prepare students for the challenges of the real world. Capable of playing a wide variety of design, communication and managerial roles, he is adept at identifying creative challenges, distilling core objectives, formulating a plan of attack, and managing the team that will then fix everything.
Phil recently completed his term as president of the AIGA San Francisco chapter, for which he continues to serve ex officio. He is also a former AIGA national board member, founder of Compostmodern and co-author of the Living Principles for Design — the means by which he guides the development of sustainable business practice within the design community As a charter member of the Winterhouse Institute Founder’s Circle, he helps articulate the value of design education for social impact.
In his off time, he can usually be found chasing around his two adorable children (photos available upon request).
Jeremy Mende is a visual artist and designer from San Francisco, California. In 2000 he founded MendeDesign, a creative practice that balances commercial projects with strategic design work for socially oriented non-profits. The studio has been recognized internationally for its work and currently has pieces in several collections including the San Francisco Museum of Modern Art. Jeremy is a professor of design at California College of the Arts.
Joe Speicher is the Executive Director of the Autodesk Foundation. Under his leadership, the Foundation supports the people and organizations designing and engineering high-impact solutions to the world’s most pressing social and environmental challenges. Prior to joining Autodesk, Speicher was on the founding team of Living Goods, where he spent six years leading operations for the global health organization. He began his career in the banking and finance sector, working with Deutsche Bank and Cambridge Associates. He then spent three years in the Peace Corps in the Philippines and has worked as a consultant for the Economist Intelligence Unit, the World Bank and Google.org. He earned a Masters degree in Development Economics from Columbia University and holds a Bachelors of Science degree from Washington and Lee University.
Heather Fleming is the CEO and co-founder of Catapult Design, a product and service design firm with an expertise in human-centered design for marginalized communities. Catapult partners with organizations to develop sustainable solutions that address technology and social issues such as: rural electrification, water purification and transport, food security, and improved health. Before starting Catapult, Heather was a product design consultant in Silicon Valley, designing products for a diverse range of corporate clients and an Adjunct Lecturer at Stanford University and California Academy of the Arts. In 2005, she co-founded and led a volunteer group, the Appropriate Technology Design Team (ATDT), focused on social impact design work through a professional chapter of Engineers Without Borders (EWB) in San Francisco. Heather was named a Pop!Tech Social Innovation Fellow and World Economic Forum Young Global Leader for her work with EWB and Catapult Design. She is also a Board member for the Navajo Chamber of Commerce and serves on ASME’s Engineering and Global Development committee, chairing an initiative to create standardized evaluation metrics and design guidelines for products distributed in impoverished communities.
In his previous role at Nike, Jason oversaw the design and execution of all conceptual products, data driven innovations and inline lifestyle and performance product for Jordan Brand, as the Senior Global Design Director. During his 13+ year career at Nike, Mayden led and contributed to the creation of innovative sport performances products for athletes and cultural icons such as Carmelo Anthony, Chris Paul, Russell Westbrook, Derek Jeter, and Michael Jordan.
In 2011, Mayden successfully received his Master’s in General Management and Social Innovation from Stanford University’s Graduate School of Business and shortly there after he returned to Nike as the Global Director of Innovation for Nike Digital Sport where he was responsible for the strategic investigation of
new technologies and services, such as the Nike Fuel Band.
He is now at Accel assisting with the continuous development of Accel’s brand position amongst the global community of entrepreneurs while working with portfolio companies on deepening and extending their knowledge and ability to create cultures of curiosity. Moreover, he is also an advisor of Slyce, a company created by fellow Nike alum Bryant Barr and NBA Superstar Stephen Curry, a platform focused on creating a new paradigm at the intersection of campaign workflow planning and brand-to-influencer content management. Lastly, is the CEO and Co-Founder of Super Heroic a business focused on provided quality play-performance footwear, apparel and technology for elementary school aged children.
Fabio Sergio is Vice President of Design at frog, the global design and innovation firm.
He works across a wide spectrum of industries and sectors, with global leaders such as Vodafone, GE, HP, LGE, BBC, J&J, Swisscom, Novartis, Merck, UNICEF, The Red Cross and the World Economic Forum. Fabio is part of frog's global Design Leadership team, the head of frog's Social Impact Design practice, one of the firm's healthcare experts and one of its User Experience Strategy leads. He helps to advance frog's capabilities, processes and methodologies.
Fabio is passionate about exploring areas at the intersection of design, technology and human aspirations, wrapping business scenarios around people's desires and dreams.
He often speaks at worldwide events, including The Economist Technology Frontiers, The Guardian Mobile Summit, The Aspen Design Summit, SXSW, The Unicef Innovation Summit, Stanford Mobile Health, NEXT Berlin, LIFT Geneva. He is a professor at Politecnico di Milano, and a guest lecturer at Domus Academy, Copenhagen Institute of Interaction Design and SUPSI's Master of Advanced Studies in Interaction Design.
Deanna is the co-founder of Designing Justice Designing Spaces, a nonprofit harnessing the power of design and development to transform people and communities. After starting her first company in 2011 she became a national leader in formulating and advocating for restorative justice centers, a radical transformation of justice architecture. Her passion for exploring the intersection of design and culture has been fueled by her work as a design lead on urban design, institutional and education projects in the bay area, Europe, Asia and the Middle East. Recent projects with DJDS include the Syracuse Peacemaking Center in New York and Restore, a multi-use hub for restorative justice and work force development in east Oakland. Deanna is currently conducting the first design studios with incarcerated students, and is a recent awardee of the Rauschenberg Artist as Activist grant to develop a prototype mobile resource village. Deanna received her BS in Architecture from the University of Virginia, M. Arch from Columbia University and is an alumnus of the Loeb Fellowship at Harvard’s Graduate School of Design.
Zhang graduated from Central Saint Martins Art & Design College in London, and is a member of the Architectural Association School of Architecture. He established Zhoujie Zhang Digital Lab in 2010. He is a pioneer in the realm of digital creativity.
His work is known for being independent, experimental and futuristic. Zhang believes that objects in the digital world can grow and morph much like things found in nature, and he is dedicated to discovering and exploring the methods within these transformations. His work mainly focuses on the simplicity of logic, variety and unpredictability, which is based on his understanding of nature.
His collections have been exhibited widely around the world and selected by museums as well as individual collectors. His work has appeared in mainstream media such as Wallpaper*, the New York Times, and Vogue.
Angie Fang is a digital artist/designer and a co-founder of Studio NOWHERE. She works with diverse media and cross-discipline approaches to express her world through different art forms including sculpture, audiovisual and interactive installations.
She received her MFA degree from Goldsmiths, University of London, where her research focused on the tension between sound, space and visual elements, and also the subtle experience between the technology synthesised and the reality. Most of her works attempt to represent pseudo-natural, material sensory environment, yet with characteristics of the computational and digital at its heart. Her works has been exhibited 2015 London design week at Victoria & Albert Museum, UK.
Ben Hughes is a designer, educator and author who has worked for consultancies in UK, Australia and Taiwan. From 1999 to 2011 he was the Director of Postgraduate Industrial Design at Central Saint Martins. In 2011 he relocated to Beijing where was Professor of Industrial Design at the Central Academy of Fine Arts (CAFA) until 2016. In 2019 he was appointed Director of the International Design Centre at Beijing Institute of Technology. He continues to run his own design studio, A4, in CaoChangDi, Beijing.
Danny Kuo is a Dutch designer currently based in Shanghai.
As a designer he wants to address the issue of our changing reality as a result of technological progress. This is why flexibility and adaptability are the keywords with regard to both his work and his life. By creating effective products he wants to improve our lives and offer something we can enjoy.
When Danny Kuo designs his objects, he is not only concerned about playful flexibility but also about enhanced usability.
As Creative Director for the SapientRazorfish Emerging Experiences group, Eric manages and inspires global teams that create groundbreaking, interactive experiences that live on screens, in physical spaces and among virtual worlds. Working with clients like Mercedes-Benz, Adobe, and T-Mobile, Eric's work focuses on compelling storytelling moments that create memorable and dynamic experiences.
Prior to SapientRazorfish, Eric was Director of Brand Experience for Hot Studio in San Francisco before moving to New York to open its SoHo office. Eventually acquired by Facebook, Hot's user-centered design approach created a multitude of collaborative relationships with clients like Google, Gilt Groupe, eBay and Ancestry.com.
Eric's work has earned him two ADDYs and Webby Honorees, and has appeared in Communication Arts, AIGA's annual Year in Design, PRINT Magazine and HOW Magazine. Before design, he studied public policy and worked in various levels of government and for several campaigns and political organizations.
If Woojin Lee were not a designer she would be a private detective.
She currently works as a Senior Art Director at SapientRazorfish, in New York. She has worked on some great projects, Mercedes-Benz, Ford, Dove, JPMorgan, Credit Suisse and other fast pace pitches, that have utilized new technological trends such as apps, responsive platforms, touch screen, and social media. The sophisticated nature of these experiences along with her previous experience founding her own design boutique in Seoul have drawn her toward projects that focus on an entire and integrated brand experience.
She has been named as the recipient The Red dot award, The Creativity Media & Interactive Awards, and The Creativity International Awards. Also her first responsive design project for Mercedes-Benz was selected as a 2015 Webby Awards Honoree in the Websites Best Practice category.
She was a foreign correspondent the Korean design and culture publication, G colon. Her first book, 2587 days: A Record of Creative Encounters in New York, was published in 2014 in Korea and describes her experiences living, studying, and working in New York. Woojin has also taught as an adjunct faculty for FIT (Fashion Institute of Technology).
Woojin received her BFA degree in Crafts from Kookmin University (Seoul) and her MS in Communications Design from Pratt Institute (New York).
Peder Sandqvist is Creative Technologist and Head of VR & AR at DigitasLBi Nordics.
As the founder of the DigitasLBi VR Lab (www.dlbivrlab.com), he works together with a diverse team of experts in different areas of technology, visual- and immersive communication to challenge conventions, invent new ways to communicate and create value for both the agency’s clients and end users.
Growing up, he spent those famous tens of thousands of hours drawing and building worlds with Lego. Finding out that the skill set he gained could be used to create some truly amazing 3D content he spent fifteen years as a 3D artist producing state of the art visual effects. As it turns out experience in 3D creation and visual communication is essential in the creation of quality virtual- and augmented reality content.
The past four years he has been exploring and challenging the world of VR & AR, with a singular focus on creating spotless magic moments that have a lasting impact.
His work includes the multi award winning VR experience for the global launch campaign for Volvo XC90, Husqvarna Limberjack on SteamVR and ‘The Loop’ for OnePlus.