It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
My professional experience is a melting pot across multiple continents, agency to in-house, vision to execution, and design to business.
Always asking "why", I believe good designers strive to understand basic human needs. Like culture, I believe good design is basic fabric of human life.
My professional experience is a melting pot across multiple continents, agency to in-house, vision to execution, and design to business.
Always asking "why", I believe good designers strive to understand basic human needs. Like culture, I believe good design is basic fabric of human life.
Nu Goteh is a multi-disciplinary creative & designer who works in audio, visual, and written mediums. He is the co-founder of the strategy and design studio, Room for Magic, and co-founder and creative director of partner publication, Deem Journal. Nu’s practice is informed by his love for counter/subculture(s), his background as a Liberian-born refugee, and a lifelong dedication to building platforms that enable communities to engage in shared experiences.
Nu Goteh is a multi-disciplinary creative & designer who works in audio, visual, and written mediums. He is the co-founder of the strategy and design studio, Room for Magic, and co-founder and creative director of partner publication, Deem Journal. Nu’s practice is informed by his love for counter/subculture(s), his background as a Liberian-born refugee, and a lifelong dedication to building platforms that enable communities to engage in shared experiences.
Born 1958, Ross Lovegrove graduated from Manchester Polytechnic with 1st Class BA Hons Industrial design in 1980 and took a Master of Design at the Royal College of Art, London in 1983. In the early 80’s worked as a designer for Frog Design in West Germany on tech projects for companies like Sony and Apple; he later moved to Paris as a consultant to Knoll International, for which he created the highly successful Alessandri Office System.
Invited to join the Atelier de Nimes in 1984, alongside Jean Nouvel and Phillipe Stark, he consulted amongst others: Cacharel, Louis Vuitton, Hermes and Dupont. Returning to London in 1986 he has since worked on projects for Airbus Industries, Kartell, Ceccotti, Cappellini, Moroso, Luceplan, Driade, Peugeot, Apple, Issey Miyake, Vitra, Motorola, Biomega, LVMH, Narciso Rodriguez, Yamagiwa, Tag Heuer, Swarovski, Herman Miller, Artemide, Renault, Japan Airlines, Toyo Ito Architects, Kenzo, Valextra, GH Mumm, LG, F1, Samsung and KEF.
Winner of numerous international awards his work has been extensively published and exhibited internationally including the Museum of Modern Art in New York, the Guggenheim Museum NY, Axis Centre Japan, Pompidou Centre, Paris and the Design Museum, London, when in 1993 he curated the first permanent Design collection. His work is held in permanent collections of various design museums around the world including the Museum of Modern Art in New York (MOMA), the Design Museum in London, the Vitra Design Museum, in Basel, the Die Neue Sammlung, in Munich and the Centre Pompidou, in Paris.
Born 1958, Ross Lovegrove graduated from Manchester Polytechnic with 1st Class BA Hons Industrial design in 1980 and took a Master of Design at the Royal College of Art, London in 1983. In the early 80’s worked as a designer for Frog Design in West Germany on tech projects for companies like Sony and Apple; he later moved to Paris as a consultant to Knoll International, for which he created the highly successful Alessandri Office System.
Invited to join the Atelier de Nimes in 1984, alongside Jean Nouvel and Phillipe Stark, he consulted amongst others: Cacharel, Louis Vuitton, Hermes and Dupont. Returning to London in 1986 he has since worked on projects for Airbus Industries, Kartell, Ceccotti, Cappellini, Moroso, Luceplan, Driade, Peugeot, Apple, Issey Miyake, Vitra, Motorola, Biomega, LVMH, Narciso Rodriguez, Yamagiwa, Tag Heuer, Swarovski, Herman Miller, Artemide, Renault, Japan Airlines, Toyo Ito Architects, Kenzo, Valextra, GH Mumm, LG, F1, Samsung and KEF.
Winner of numerous international awards his work has been extensively published and exhibited internationally including the Museum of Modern Art in New York, the Guggenheim Museum NY, Axis Centre Japan, Pompidou Centre, Paris and the Design Museum, London, when in 1993 he curated the first permanent Design collection. His work is held in permanent collections of various design museums around the world including the Museum of Modern Art in New York (MOMA), the Design Museum in London, the Vitra Design Museum, in Basel, the Die Neue Sammlung, in Munich and the Centre Pompidou, in Paris.
Scott Henderson is an American designer, artist, writer, and curator from New York City where he has risen to the pinnacle of his profession as one of the world’s leading industrial designers.
Scott has designed iconic, best-selling products for companies including OXO, Microsoft, Krups, Intel, Skip Hop and Alessi, and over fifteen of Scott’s products have been best sellers at the Museum of Modern Art's MoMA Design Store. Scott believes that the goal of good design is meet the mind of the user with unimpeded flow.
Scott has spoken about design throughout the world; he has won over fifty international design awards including a 2023 Red Dot Award, he has represented the United States as their Design Ambassador, he has chaired the International Design Conference, and his work is included in the permanent collections of the Brooklyn Museum, the Cooper Hewitt Smithsonian National Design Museum and the Alessi Museum.
Scott Henderson is an American designer, artist, writer, and curator from New York City where he has risen to the pinnacle of his profession as one of the world’s leading industrial designers.
Scott has designed iconic, best-selling products for companies including OXO, Microsoft, Krups, Intel, Skip Hop and Alessi, and over fifteen of Scott’s products have been best sellers at the Museum of Modern Art's MoMA Design Store. Scott believes that the goal of good design is meet the mind of the user with unimpeded flow.
Scott has spoken about design throughout the world; he has won over fifty international design awards including a 2023 Red Dot Award, he has represented the United States as their Design Ambassador, he has chaired the International Design Conference, and his work is included in the permanent collections of the Brooklyn Museum, the Cooper Hewitt Smithsonian National Design Museum and the Alessi Museum.
Visionary designer adept at bridging ancestral wisdom with cutting-edge innovation. Expertise in graphic and experience design, specializing in colorimetric research, exhibition curation, and speculative design for post-planetary futures. Proven track record of success in luxury brands, architectural studios, and art institutions. Passionate about sustainability, minimalism, and community-driven design
With over 25 years of experience at SimEx-Iwerks, Sal has honed his expertise in architecture and design to perfection. He is Vice President of Architecture and Design, Responsible for crafting captivating attractions found in top theme parks, museums, zoos, and aquariums globally, Sal’s drive for innovation and commitment to quality has positioned them as a respected leader in the industry. Based in Toronto, Sal finds inspiration in the city's vibrant atmosphere and thriving creative community.
"Design aficionado who finds inspiration in every corner of the globe. Whether it's a unique architecture or a simple piece of street art, I am always seeking new ways to incorporate creativity into my work. When not immersed in design, you can find me hitting the pavement on my bike or going for a run."
Dual-decade champion of design innovation culture for multi-sensory scenery and visceral joy. Product leader from the explorer teams that built iconic physical product experiences like Jawbone hearables, Jawbone Jambox, Sonos Trueplay auto-tuning, Sonos Move, multimodal UI, ambient interaction, generative moodscapes, and over 50 patents for tomorrow's experiences.
Dual-decade champion of design innovation culture for multi-sensory scenery and visceral joy. Product leader from the explorer teams that built iconic physical product experiences like Jawbone hearables, Jawbone Jambox, Sonos Trueplay auto-tuning, Sonos Move, multimodal UI, ambient interaction, generative moodscapes, and over 50 patents for tomorrow's experiences.
Pinar Guvenc is a partner of SOUR, an international, award-winning hybrid design studio with the mission to address social and urban problems through sustainable, adaptive, and inclusive methodologies. They are doing so by active end-user involvement and co-creation sessions throughout the design process. In addition to managing the business operations, Pinar also leads strategic planning, design research, and partnerships of the studio.
Pinar is also part-time faculty at Parsons School of Design, School of Design Strategies, and serves on the Board of Directors of Open Style Lab, a nonprofit organization initiated at MIT, with the purpose of making style accessible to people of all abilities. She created and teaches a strategic collaborations workshop series for the Pratt Center for Community Development and the Made in NYC initiative. She is also the author and instructor of the Inclusive Design class for the School of Visual Arts MFA Interaction Design, which is the first multidisciplinary inclusive design graduate course in the United States.
Pinar is a frequent public speaker and a guest lecturer and hosts the panels and podcasts of What's Wrong With, a series of discussions and podcasts with progress makers and experts to diagnose real problems, ideate solutions, and raise awareness to the general public.
Pinar has a BSc in Industrial Engineering and MSc in Economics & Finance.
Jon Levy joined the Spin Master Ventures team in 2021. A passionate entrepreneur in the children’s entertainment industry, Jon co-founded Mastermind Toys, a highly successful Canadian retail toy chain, in 1984. From a niche beginning selling educational computer games for children, Jon’s vision grew into a passion to find the very best of everything kids would be excited to play with and learn from. During his career, he developed a unique expertise for curation, presentation, and marketing toys, defining the Mastermind Toys experience
He now brings his experience cultivating life-long partnerships with toy inventors and creators from around the world and decades of business development acumen to Spin Master Ventures. Jon is continuing his life’s passion to find the most talented entrepreneurs; unique start ups and creative inventors by traveling the world and engaging with disrupters in the industry. At Spin Master Ventures, he is focused on finding the right opportunities to invest in the future of play and accelerate growth through partnering with the aspiring toy business leaders of tomorrow.
Divya Chaurasia is an award-winning industrial designer, with a background in engineering. An expert in user-centered research, sustainable practices and design for manufacturing, she has a Masters in Industrial Design from Pratt Institute, New York and Bachelor’s in Technology from Indian Institute of Technology Bombay, India.
Currently, Divya works as a senior industrial designer and user experience lead at Spitfire Industry, a design consultancy based in Brooklyn, New York. She designs products and experiences for brands like Clorox, All Clad, Tefal, Bausch & Lomb, Cook’s Direct, Hunter Douglas, GoTrax, and Nectar. Divya’s work is inspired by the everyday pursuits of people. She is fascinated by the connection between humans, objects and environments, and captures this relationship in delightfully functional products. Her work has been exhibited at NYCxDesign and NYC Media Lab Annual Summit and received recognition by Chicago Athenaeum Good Design Award and International Design Awards.
Evan Huggins is a San Francisco based designer with deep roots in the outdoor adventure community. He directs industrial design for the bike computer category at SRAM, a global leader in bicycle component design and manufacturing. Evan’s work has spanned hard and soft goods from conceptual projects through to shipping products in both startup and corporate environments. He is a firm believer in a user- first research based approach that places technology in service of the humans who use it.