It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
Stewart is currently Executive Creative Director at Instrument, a digital and brand experience agency in Portland, Oregon. Prior to Instrument he was Director of Brand Design at Intercom in San Francisco where he built the Intercom Brand Studio from 3 to 22 people working across digital brand, content, events and everything in between. Stewart also has worked at CNN leading a redesign of their digital presence, at Coca-Cola where he led a rebrand of Sprite and at Nike where he worked for 10 years designing soccer uniforms for the best teams and athletes in the world. He is originally from Glasgow in Scotland.
Gabe is a Cuban Product Designer based in New York, currently exploring how technology could make people safer at Jigsaw. Prior to that, he explored social VR and content creation at Facebook, as well as smart driving at Automatic. He’s passionate about design mentorship, empowering diverse perspectives, and creating transformative experiences through the power of storytelling.
José Bernabé is a Designer & Illustrator based in the city of Amsterdam focus on custom typography, lettering and illustration.
He uses a mix of typography, lettering and illustration, into digital and traditional techniques, achieving vibrant visual solutions and flexible in styles depending of the communication to deliver.
Since he moved to Amsterdam He has worked for some remarkable agencies like JWT Amsterdam and Havas Worldwide making artwork for main brands like ING, BMW, Unilever...
Now running his own studio, José has made work for brands like Nike, Adobe, Nickelodeon, Amazon, FWA, Old Spice, Adidas, KLM, XXL, SteelSeries, Gategroup, Hither & Yon, Citroën, Nutricia, Dalí Speakers, MediaMonks among others.
I am the Founder + Design Director of Knack, the illustration studio that helps corporate innovators visualize their product ideas.
Over my 12+ year career, I have seen and worked behind the curtains of dozens of big brand product innovation teams, concepting (literally) thousands of product innovations.
I use that experience to lead Knack's team and help our clients determine what products their companies should design next.
It kills me to see companies waste resources developing bad ideas!
If you're interested in collaborating on product innovation, feel free to get in touch.
Over her 10+ year career, she has seen and worked behind the curtains of dozens of big brand product innovation teams. She and her Knack team bolster these teams by helping them conceptualize and visually communicate product ideas.
While her expertise is ultra-focused, her experiences are incredibly diverse. She's designed a wide variety of products; from one-off yachts for individuals to medical devices for a Fortune 500 company to consumer electronics and housewares, and everything in between. This variety has afforded her a large and deep pool of understanding to cross-reference and pull into new projects.
When she’s not in the studio, she can be found on a mountain bike trail, trying to keep up with her husband on her dirt bike, or exploring the Tennessee river on their vintage stand-up jet skis.
Kim – has taken a different route to the design business than most. From the Danish Army to many years in the Norwegian Mountains working with tourism – a back injury forced Kim to change profession – and he joined Stokke Tripp Trapp as regional sales manager. Finally in 1998, he came back home to LE KLINT as export manager – and since 2001, he has been CEO.
Bill has devoted four decades to the design and development of new products and packaging for Fortune 50 and 500 CPG brands. His singular focus has been to harness cultural imagination for progressive clients who long for authenticity in an era of high-volume sameness. Using an innovative studio model that blends creative awareness with process milestones, Bill has a long history of delivering client success across a wide range of consumer categories.
Doing this and that, here and there.
Greg McNamara is an award-winning designer and creative leader.
He is a founder of Mast, a collaborative product studio that crafts interwoven experiences. They create cohesive product experiences through physical objects and services, that aim to be transformative. At Mast, Greg focuses on working fusing technology and material innovation with his passion for brand storytelling. Recent work includes working on a new paradigm for a connected experience design for Lexus, a wearable platform and branding for Loopd, crafting a new design language for Pearl Izumi's running team, and designing headphones and interfaces for a VUI platform for OV.
Previously Greg was the global head of design & innovation at Sol Republic. Greg led the design team from day one, defining the brand with a small team and shaping product strategy through the growth phase to build a globally successful brand with a passionate following. Greg has been part of teams at Astro Studios, One & Co, Lunar, and Frog Design over the years. Before working in consumer electronics, he was nurturing his enduring love of sneakers as a footwear designer; at North Face in the advanced concepts group, and for New Balance.
Monique Chatterjee is a Principal Industrial Designer at Xbox, focusing on limited edition consoles and controllers. Close collaboration with a variety of game studios has allowed her to bring a broad portfolio of expressions and stories to the Xbox product line. She finds never ending inspiration from the microcultures that exist within the gaming universe, and was able to bring true personalization to Xbox fans through the launch of Xbox Design Labs online customization system in 2016. As a graduate of Rochester Institute of Technology in 1997, Monique began her Industrial Design career with 7 years in consulting. She worked with a range of clients including HP, Dell, Microsoft, Unilever, Motorola, Symbol Technologies, Black and Decker, and Fisher-Price. In 2002, Monique joined Microsoft’s PC Hardware group to focus on mice and keyboards with emphasis on ergonomics and performance. She eventually led the PC input product line, and grew it to include lifestyle inspired products like the Arc and Arc Touch mouse and the Arc keyboard. When not working, Monique can be found in the woods, on the beach, or in the ocean with her 2 little boys.
Erik is an Industrial Design Manager at NewDealDesign. Hands-on and fully committed to the craft, Erik strives to push design excellence through all phases of the process. Erik has worked on everything from wearables to autonomous vehicles, building relationships with both small startups and Fortune 500 companies. Notable works include Fitbit (Alta, Blaze, Charge2, Flex2), Helm Personal Server, Postmates Serve Autonomous Delivery Robot, and Solo Gelato.
A graduate of the Rhode Island School of Design, Erik moved to San Francisco in 2012 after spending several years in the medical industry at Keytech inc. When not at work, he can often be found on two wheels.
Mike currently serves as Director of Product Design at Playground Global, which is a venture investment firm with an added studio of product development and technical experts. Here he blends his consulting, product design, and entrepreneurship experience to help aspiring hardware startup companies create great products and strong businesses. Prior to joining Playground, Mike worked for Google where he built a team and managed the product design and mechanical engineering efforts first with Android and the Nexus line of products and then adding projects with Chrome and Chromecast. Before that, Mike led product design efforts for startups, created new products and businesses at Lunar Design, and ran his own consulting practice. Through these experiences, he has helped develop products across industries and for many clients such as Apple, Danger, HP, Motorola, and SanDisk.
Mike first realized his passion for designing and inventing products while earning his degree in the Product Design program at Stanford. He later went on to fuel his interest in business and entrepreneurship by obtaining an MBA at MIT’s Sloan School of Management. Mike grew up in Montana, and he loves to return to his home state for skiing, fishing, and simply taking in the Big Sky.
Archie Lee Coates IV is a co-founder and partner at PLAYLAB, INC., a New York based creative studio that uses art, architecture, and graphic design to initiate ideas around themes that interest them. Past projects include 30' inflatable flowers for Midtown Manhattan, a re-brand of America for SFMOMA and a compilation of all the times Joaquin Phoenix has walked in his films, titled Walking Phoenix. In 2011, he co-founded the quarterly publication CLOG, and in 2010 he co-founded + POOL, an initiative to build the world’s first water-filtering floating pool in New York with Family New York. Archie is also a thesis faculty at School of Visual Arts’ Design for Social Innovation program, where he teaches how to bring ideas to life.
Hannah June Lueptow is a design researcher and strategist at Questtono in Brooklyn, New York. She utilizes in-depth user engagement to solve experience based design challenges across a wide spectrum of product categories. Excited about understanding people’s relationship with the products around them, Hannah works to develop empathetic user experiences in disruptive tech spaces. Hannah has conducted international research projects in India, China and Indonesia and has worked with companies such as LG, Ford, Anheuser-Busch InBev, leading mixed reality companies, and more. In her spare time, Hannah designs and slipcasts functional objects out of her Brooklyn-based ceramic studio.