It is with much gratitude and admiration that we celebrate the jury alumni members of the Core77 Design Awards.
As the Vice President of Design at fuseproject, Qin Li leads the creative team, overseeing Industrial Design, Experience Design, Environments, Visual Design, and CMF. Harnessing her creativity and leadership, she takes a holistic and multidisciplinary approach to the team and design, and engaging all the disciplines within a fully informed, thorough, and integrated process.
Qin's philosophy is rooted in a human-centered approach. She firmly believes that designers have the power to drive cultural change, enhance the quality of life, and address some of the world's most pressing issues. In her time at fuseproject, she has played a pivotal role in guiding designs to market for a diverse range of clients, spanning Fortune 500 companies, start-ups, non-profits, and entrepreneurs. These designs have encompassed various categories, including AI & robotics, health & wellness, wearable tech, consumer electronics, furniture, retail & exhibition, packaging & soft goods, among others.
Qin’s work has been honored with global recognition and numerous awards, including Gold and a Special Award from IDEA for the Snoo bassinet and Ori Living, 100 Best Inventions of 2020 from TIME Magazine for a smart bot, Moxie, designed for Embodied, and 2023 Design Project of The Year Award from Dezeen for the Cionic Neural Sleeve. Qin is also the recipient of the 2020 Distinguished Alumni Award from the Academy of Art University.
As the Vice President of Design at fuseproject, Qin Li leads the creative team, overseeing Industrial Design, Experience Design, Environments, Visual Design, and CMF. Harnessing her creativity and leadership, she takes a holistic and multidisciplinary approach to the team and design, and engaging all the disciplines within a fully informed, thorough, and integrated process.
Qin's philosophy is rooted in a human-centered approach. She firmly believes that designers have the power to drive cultural change, enhance the quality of life, and address some of the world's most pressing issues. In her time at fuseproject, she has played a pivotal role in guiding designs to market for a diverse range of clients, spanning Fortune 500 companies, start-ups, non-profits, and entrepreneurs. These designs have encompassed various categories, including AI & robotics, health & wellness, wearable tech, consumer electronics, furniture, retail & exhibition, packaging & soft goods, among others.
Qin’s work has been honored with global recognition and numerous awards, including Gold and a Special Award from IDEA for the Snoo bassinet and Ori Living, 100 Best Inventions of 2020 from TIME Magazine for a smart bot, Moxie, designed for Embodied, and 2023 Design Project of The Year Award from Dezeen for the Cionic Neural Sleeve. Qin is also the recipient of the 2020 Distinguished Alumni Award from the Academy of Art University.
A veteran of the toy industry of over 20 years. Selling retailers in all sectors in North America with a focus on trend writing a trend forecasting. My last two projects were launching MIND THE GAP, a game that was acquired by Spin Master and most recently Gel Blaster - one of the fastest growing toy companies in North America!
Sharon Gauci a native Australian, was appointed to Executive Director of Design – Global Buick and GMC on October 1, 2021. An experienced design leader, Gauci has held a variety of different global roles. Prior to her current appointment, Gauci was the Executive Director of Industrial Design at General Motors, a role held since January 2018. In June 2020, Sharon joined GM’s Sustainability Office, where she was one of seven executive leaders working across the organization to implement strategies supporting GM’s Zero Emissions vision.
In her current role, Gauci is responsible for leading studios to create the visual expression and design strategies for Buick, GMC and GMC Hummer trucks, cars, crossovers and SUVs across all of GM’s markets.
In her previous role, Gauci oversaw the redesign of the GM logo, introduced globally in January 2021—only the fifth change in the history of the brandmark.
Gauci is the first recipient of Good Design Australia’s inaugural Women in Design Award in 2019, the first female keynote speaker at Wards Auto Interior Conference in 2018 and the first female to be included as a core judge for the Australian Design Awards in 2005, at the time a 50 year award program. She graduated with a bachelor’s degree in Industrial Design in 1993 from Swinburne University in Melbourne.
Gauci worked at both Ford Motor Company and BMW Australia before joining GM Holden in 2004.
In 2021, she commenced service as a Board of Trustees member for PRATT Institute, a global leader in higher education situated in New York City.
Throughout her extensive design career including regional roles and advanced design, Gauci has worked on many global vehicles including trucks, performance cars and mobility solutions such as the award winning ARIV e-bike, Brightdrop and Cruise Origin. Most recent vehicles include the Cadillac Lyriq, GMC Hummer EV, Cadillac Escala, Buick Avista and Avenir – which won the Eyes on Design C&T award.
With nearly three decades of experience, Erich stands as a seasoned professional in the dynamic realm of technically challenging projects. His extensive portfolio boasts successful leadership across the globe, encompassing diverse ventures such as theme-park attractions, large-scale exhibits, experiential and environmental activations, restaurants and public spaces.
Erich's expertise lies not just in project execution, but in his role as a guiding force. His primary focus is on meticulously navigating clients and partners through the intricacies of project planning. Whether it's aligning the design vision or establishing a robust foundational project plan, Erich ensures precision and alignment in every step of the process.
Based in the vibrant city of Toronto, Erich finds joy in the simple pleasures of life. Outside the dynamic world of project management, he shares his home with his wife and dogs. Erich's leisure activities reflect his creative spirit, indulging in drawing and model-making. His green thumb finds expression in gardening, and he embraces an active lifestyle by embarking on long-distance bicycle rides. Beyond the boardroom, Erich's passions reveal a well-rounded individual with a zest for both the creative and the outdoors.
Alex Wilcox Cheek is a New York-based designer. For more than ten years, he taught in the School of Design, College of Humanities & Social Sciences, and Human-Computer Interaction Institute at Carnegie Mellon. His courses blended design, architecture, technology, and the humanities, reecting his cross-disciplinary approach to his practice. In that time, he spun o a number of start-ups including Classroom Salon, Macromicro, and Skale. Alex has long been involved with the Interaction Design Association, co- founding the rst chapter in the Middle East, IxDA Doha, and later serving as local leader for New York City. Today, he leads a design team at Google.
Alex Wilcox Cheek is a New York-based designer. For more than ten years, he taught in the School of Design, College of Humanities & Social Sciences, and Human-Computer Interaction Institute at Carnegie Mellon. His courses blended design, architecture, technology, and the humanities, reecting his cross-disciplinary approach to his practice. In that time, he spun o a number of start-ups including Classroom Salon, Macromicro, and Skale. Alex has long been involved with the Interaction Design Association, co- founding the rst chapter in the Middle East, IxDA Doha, and later serving as local leader for New York City. Today, he leads a design team at Google.
Kendra is a Group Product Manager at Google DeepMind where she leads product innovation for new research products. For the last 5 years, Kendra has worked with teams to ground research in user-centered needs and help bring new technologies to life.
Before joining Google DeepMind, Kendra held product leadership positions at X the Moonshot Factory, Bot & Dolly, and Formant. At X, she co-founded the project that graduated as Intrinsic, a robotics software and AI company at Alphabet. At Bot & Dolly, Kendra was responsible for developing easy to use interfaces for robotics in cinematography and visual eects.
Kendra is a Group Product Manager at Google DeepMind where she leads product innovation for new research products. For the last 5 years, Kendra has worked with teams to ground research in user-centered needs and help bring new technologies to life.
Before joining Google DeepMind, Kendra held product leadership positions at X the Moonshot Factory, Bot & Dolly, and Formant. At X, she co-founded the project that graduated as Intrinsic, a robotics software and AI company at Alphabet. At Bot & Dolly, Kendra was responsible for developing easy to use interfaces for robotics in cinematography and visual eects.
Sunil Achia is an award winning industrial designer at HealthCraft Group, a Canadian manufacturer of fall prevention products designed to help people live more independently at home.
During his +20 years with the company, Sunil has become a leader in all aspects of product design and business development. He leads a team of talented designers through product development, manufacturing and creative marketing initiatives. He is also part of the leadership team at HealthCraft, responsible for the strategic direction and culture of the company.
His design approach is smart and curious, never shy to challenge the social stigmas and assumptions surrounding mobility support products. This curiosity led to the development of a new product category: 2- in-1 combination grab bar + bathroom accessories. This category has won HealthCraft several universal design awards at major exhibitions across North America, and most recently a 2023 Red Dot Design Award (a bucket list item for Sunil) for the Plus Series.
In his spare time, Sunil does what he loves - Design! He is the Chapter President of Carleton University's Industrial Design Alumni Association, where he partners students with alumni professionals for one on one mentorship. Sunil is involved in design education, teaching ID courses at Carleton. He also runs a freelance business with his wife (also a successful industrial designer), providing environmental graphics services.
Sunil makes time for his #1 love - music. He can be found playing bass in bands around town, or playing solo acoustic guitar at fancy dinner events.
Life motto: Do what you love.
Shani Sandy is an artist, multidisciplinary designer, and executive who believes in the transformative power of design. Shani serves as VP, Experience Design at IBM leading design-driven innovation. Her mission is advancing human-centered design with an emphasis on crafting desirable and usable products, services, and experiences alongside cultivating the design culture. Prior to joining IBM, Shani was the Executive Creative Director at S&P Global, where she led the enterprise-wide creative agency, and the creative strategy, communication design, and ux practice areas. From launching her independent design studio in 2002, to present day, Shani continues to explore the many possibilities of a creative calling.
Shani holds a BA in Art History and BFA in Painting and Computer Art from Tufts University along with an MBA from the Berlin School of Creative Leadership. She also attended AIGA & Yale School of Management, Business Perspectives for Creative Leaders.
Shani is actively engaged in the creative and design community, speaking, teaching, and mentoring others and has a passion for nurturing emerging talent. She has been honored by several design institutions including GDUSA and the Design Management Institute and has served as a juror for AIGA, the Service Design College, and America by Design. Her work appears in Stanford University’s Black Graphic Design History Collections.
Shani resides in Brooklyn, NY.
Shani Sandy is an artist, multidisciplinary designer, and executive who believes in the transformative power of design. Shani serves as VP, Experience Design at IBM leading design-driven innovation. Her mission is advancing human-centered design with an emphasis on crafting desirable and usable products, services, and experiences alongside cultivating the design culture. Prior to joining IBM, Shani was the Executive Creative Director at S&P Global, where she led the enterprise-wide creative agency, and the creative strategy, communication design, and ux practice areas. From launching her independent design studio in 2002, to present day, Shani continues to explore the many possibilities of a creative calling.
Shani holds a BA in Art History and BFA in Painting and Computer Art from Tufts University along with an MBA from the Berlin School of Creative Leadership. She also attended AIGA & Yale School of Management, Business Perspectives for Creative Leaders.
Shani is actively engaged in the creative and design community, speaking, teaching, and mentoring others and has a passion for nurturing emerging talent. She has been honored by several design institutions including GDUSA and the Design Management Institute and has served as a juror for AIGA, the Service Design College, and America by Design. Her work appears in Stanford University’s Black Graphic Design History Collections.
Shani resides in Brooklyn, NY.
Rebeccah Pailes-Friedman is a highly accomplished design professional working at the intersection of design and technology with a focus on wearable product, smart textiles and soft goods. With a background in performance apparel, product design and consumer products, she is a pioneering researcher in design methodologies and smart materials, and is Professor of Industrial Design at Pratt Institute. She is the author of Smart Textiles for Designers: Inventing the Future of Fabrics; has published many articles; and speaks internationally on design, innovation and the future.
With over 25 years of corporate experience in athletic, medical, wearable, and consumer product design, she has held positions as Design Director for Fila, Champion and Nike and has been a key influencer in shaping innovative products. As the founder of Interwoven Design Group, she has led the creation of award-winning projects, including the Apex Exosuit for HeroWear, the Perci Emergency Preparedness V est, and the upcoming GLDN PNT padel collection. For the Core 77 Design Jury in the Sports and Outdoor category, Rebeccah emphasizes her extensive corporate background. Her dual role as a design leader and academic, coupled with her commitment to diversity in design, positions her as a valuable contributor to the evaluation of sports and outdoor design.
Stephanie Aaron is a design lead at J.P. Morgan Chase where she focuses on making things simpler for employees and customers every day. She has previously worked at quite a few large financial firms and the New York Federal Reserve. She ran her own design firm for more than a decade, with clients including The American Museum of Natural History, Citibank and Barnes & Noble.
Outside of work she is North America regional coordinator for IxDA.
A native New Yorker, she holds a BFA from the Cooper Union and an MFA in Interaction Design from the School of Visual Arts. In her free time she can be found with her nose in a book and a 62-pound pit bull on her lap or in a kayak on the Hudson River.
Stephanie Aaron is a design lead at J.P. Morgan Chase where she focuses on making things simpler for employees and customers every day. She has previously worked at quite a few large financial firms and the New York Federal Reserve. She ran her own design firm for more than a decade, with clients including The American Museum of Natural History, Citibank and Barnes & Noble.
Outside of work she is North America regional coordinator for IxDA.
A native New Yorker, she holds a BFA from the Cooper Union and an MFA in Interaction Design from the School of Visual Arts. In her free time she can be found with her nose in a book and a 62-pound pit bull on her lap or in a kayak on the Hudson River.
Charlie works with the Design Studio at JPL where he has designed and manufactured installations, along with posters and artifacts, that help break down the complicated science behind a new climate change satellite called NISAR. While this helps educate and inspire the public, his work is also used to motivate and honor the engineers who work on these critical multi-year missions designed to help us better understand, and thus better protect our planet.
He is the founder of the sustainable toy company called Archamelia that produces escape-room style pop-up puzzles. Made with FSC certified paper, and manufactured within a 20 mile radius of his home in Inglewood, CA, Archamelia has won numerous gold medals in industrial design competitions, merits for sustainability and social impact, and been highlighted in books for its inclusive design and featured on television for its effective STEAM engagement.
At ArtCenter, he teaches an upper-term course called DesignLab2 which focuses on the environmental impact of the products we create. Using sustainable heuristics, he guides students through the deconstruction of existing products in order to evaluate their true lifecycle (from material source to disposal) all in order to pinpoint the strongest opportunities for sustainable design intervention.
Prior to design, Charlie was a professional dancer. In addition to the 20 years he has spent working with Twyla Tharp, he has also collaborated with artists like Barbara Kruger, Frank Stella, Billy Joel, Bob Dylan, the Sinatra Family, Maurice Sendak, Christopher Wool, Jon-Michel Othoniel, and Alejandro Inarritu.
When he is not designing or dancing, he is either growing vegetables in his garden or training his frenchie, Maurice.